The EU Commission presents next steps in the setting up of the joint cyber unit

1. Background of the proposed changes The COVID-19 pandemic has boosted digitalization and digital interaction at all levels of European society. Along with increased interconnectivity, however, came greater vulnerabilities and threats from a cybersecurity perspective. In order to deliver seamless… Read moreThe EU Commission presents next steps in the setting up of the joint cyber unit

The CJEU delivers its judgement in Case C‑392/19 adding to the jurisprudence on web linking

1. Introduction On September 10, 2020, Advocate General Maciej Szpunar delivered his Opinion in Case C‑392/19 VG Bild-Kunst v Stiftung Preußischer Kulturbesitz, where a request for a preliminary ruling was lodged with the Court of Justice of the European Union… Read moreThe CJEU delivers its judgement in Case C‑392/19 adding to the jurisprudence on web linking

Recognizing copyright protection of fictional characters in Romania

1. Introduction Before the advent of cinematography, fictional characters were portrayed in literature and the traditional visual arts, such as painting and sculpture. Fictional characters range from the generic to the individualized. The more individualized a fictional character, the easily… Read moreRecognizing copyright protection of fictional characters in Romania

European Union’s new Cybersecurity Strategy

1. Background Cybersecurity is at the forefront of the European Union (“EU”)’s efforts to build a resilient, green and digital Europe. In this respect, on December 16, 2020, the European Commission and the High Representative of the Union for Foreign… Read moreEuropean Union’s new Cybersecurity Strategy

Romania: Copyright perspective – Legal nature of video games

1. Introduction Video games are a form of modern art and certainly number among the most recent forms of creative arts[1]. The major difference between video games and traditional art is the active, rather than passive, participation of the recipient… Read moreRomania: Copyright perspective – Legal nature of video games

Romania is enacting the secondary legislation pertaining to cybersecurity in an effort to avoid european sanctions

1. Background On October 30, 2020, the European Commission sent a reasoned opinion[1] regarding Romania’s failure to notify the national measures allowing for the identification of operators, the number of operators of essential services and the thresholds used in the… Read moreRomania is enacting the secondary legislation pertaining to cybersecurity in an effort to avoid european sanctions

The CJEU Advocate General’s opinion in Case-392/19 – A step into supplementing european jurisprudence on web linking

1. Introduction On September 10, 2020, Advocate General Maciej Szpunar delivered his Opinion in Case C‑392/19 VG Bild-Kunst v Stiftung Preußischer Kulturbesitzrequest. The case concerns a conflict between Verwertungsgesellschaft Bild-Kunst (‘VG Bild-Kunst’), a copyright collecting society for the visual arts… Read moreThe CJEU Advocate General’s opinion in Case-392/19 – A step into supplementing european jurisprudence on web linking

Digitalization, a high priority for Europe’s future – the European Commission showcases its new digital and AI strategy

1. Background The way technology is used has changed significantly in the past decade and continues to change at a rapid pace, disrupting the way people interact both within the private and the public sector. Advances in technology make possible… Read moreDigitalization, a high priority for Europe’s future – the European Commission showcases its new digital and AI strategy